Warhammer 2: Bracing

One of the techniques you can use on the battlefield in Warhammer 2 is bracing, for which your units have to face the enemy.

Total War: Warhammer 2 is an exciting video game that invites gamers to enjoy turn-based, real-time battles. Warhammer 2 is part of the Total War series, so you are likely to experience similar content, mechanics, and gameplay throughout the game.

You can control your armies by moving them around a map, while controlling settlements in a turn-based manner. There are numerous activities you can enjoy in Warhammer 2, but it is recommended that you primarily focus on completing the main story line.

You units can perform faction actions on the battlefield, one of which is bracing.


Armies on the battlefield are made up of units of soldiers. Each unit is independently controllable and represented on the battle interface by a unit card.

© Sega

Players can select more than one unit at a time. You can give out movement orders to a specific unit while the others remain stationary.

There are many units available, including melee units, ranged units, hybrid units, and flying units. Melee units are made for fighting in close combat, and they cannot attack from a range.

While ranged units excel at attacking from a distance, Hybrid units generally attack in close combat, but Lothern Sea Guard and Free Company Militia are designed to be good at both melee and range attacks.

Flying units can fly across the battlefield and over other troops and terrain. In order to attack, they have to land on the ground.

Warhammer 2: Bracing

There are various bonuses you can apply to your units in a fight in Warhammer 2, one of which is the anti-large bonus. In order to get the most out of your Anti-Large bonus on some units, these units have to brace.

Bracing is a technique that allows your units to prepare for impact. Fortunately, the bracing technique can be performed quite easily.

Warhammer 2: Bracing
© Sega

Before you enter a fight, stop your units a few seconds before they take charge. Keep in mind that you have to ensure that your units are facing the enemy.

By stopping your units a few seconds before they take charge, they automatically brace for impact, and thus, they get the most out of the Anti-Large bonus.

The thinner your lines are, and the more charging speed the enemy has built up before contact will determine how badly they break your formation. Bracing essentially negates the charge damage bonus.

If your lines are too thin, you will be demolished or the enemies will run through your formation. It is thus advised that you do not make your unit lines too thin, as the brace will be ineffective if you do.

That being said, if your units are demolished, they will simply return to their original position, but it will then be too late to perform the brace technique.

It is important to remember that there are some units that the brace technique will not work for. For instance, the spear men do get a bonus against a brace effect.

When should you use the brace technique?

If your units are being charged by enemy infantry, you should use counter charge, instead of bracing. If players are being charged by cab or monstrous units, it is better to use the brace technique. However, you should then ensure that your infantry lines are in a thick formation.

If they are in a thin formation, the cab or monstrous units will simply run through your units. If your unit has the charge defence against large traits, they will negate the charge bonus of all enemies while braced.

However, the impact damage will remain unaffected.

Can you move while bracing?

Since it takes your units a second or 2 to start bracing, they have to be completely still for the technique to take effect. This means that you either have to be static when you are receiving a charge or counter charging, but this depends on which units are involved.

Getting charged while you are redeploying is the worst-case scenario that you should try to avoid.

What is a charge bonus?

When a unit charges its target correctly, it will get a charge bonus. This gives it a bonus on 2 melee statistics: melee attack and weapon damage.

The boost to melee attack will augment the chances for a unit to land attacks on the charge. For example, a Swordsmen unit has 32 melee attack and 14 charge bonus. When the unit is in combat, its melee attack is 32.

However, when the unit charges, it gets the 14 charge bonus as a boost to their melee attack.

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