In Raid: Shadow Legends, players can collect multiple units, one of which is Vergis, who is able to take players to end-game content.
Raid: Shadow Legends is a popular fantasy-themed, turn-based mobile game set in the fictional world of Teleria. However, the world has recently been taken by the Dark Lord, Siroth. It is thus up to the players to save the world.
The game features multiple adventures for players to take part in. However, it is advised that they familiarise themselves with the Affinity system before they participate in one of the in-game activities.
There are four types of distinct Affinities in the game, and players will need to have knowledge of all of them to be successful. One Affinity offers no particular disadvantages or advantages over the others, while the rest of them exist in balance with one another. The following table indicates the name of the Affinity and its properties:
|Name of Affinity||Properties|
|Magic (Blue)||Magic is weak against Force Affinities, however, it has an advantage against Spirit.|
|Spirit (Green)||Even though Spirit has an advantage against Force, it is weak against Magic.|
|Force (Red)||This Affinity is strong against Magic, but has a disadvantage against Spirit.|
|Void (Purple)||The Void Affinity features no counter, or weaknesses, against other Affinities.|
Once players understand all the Affinities, they are able to assemble an army of Champions. The players will use their Champions for battles in deserts, castles, temples and dungeons defended by enemies.
When players first start playing Raid, they will have to play a tutorial mission to learn the gameplay. After the tutorial, they will be able to choose their first Champion. It is important to note that there are four types of Champions: Attack, Support, Defence and Health Point (HP). Players should thus choose the Champion wisely.
Players are able to collect more Champions by using Shards, which contain the souls of ancient warriors. Once the players have collected the required Shards, they can summon a warrior at the in-game Summoning Portal.
It is important to note that there are four different Shards, and each summons a different type of Champion. The following table indicates the different Shards and the rarity of warriors each Shard can summon:
|Shard name||Rarity of warriors|
|Mystery Shard||Mystery Shards have a 74.2 percent chance of summoning a common Champion. Additionally, it has a 24.4 percent chance to summon an uncommon Champion, and a 1.4 percent chance to summon a rare Champion.|
|Ancient Shard||Players have a 91.5 percent to obtain a rare champion with this Shard, but there is an eight percent chance that it will summon an epic Champion, and a 0.5 percent chance for it to summon a legendary Champion.|
|Void Shard||A Void Shard has a 91 percent chance of summoning a rare Champion. Additionally, it has an eight percent chance of summoning an epic Champion, and a 0.5 percent chance for a legendary Champion.|
|Sacred Shard||With this Shard, players stand a 94 percent chance at obtaining an epic Champion. However, it has a six percent chance to summon a legendary Champion.|
One of the Champions players can obtain in Raid: Shadow Legends is Vergis. He is an epic Defence warrior part of the Spirit Affinity. Vergis is very useful from early game and he is able to take players to end-game content. Additionally, he is an exceptional leader as he increases his allies’ Defences.
Vergis’ skills and abilities
The following table indicates the names of Vergis’ skills and provides a short description of each:
|Skill name||Skill description|
|Pierce||When activated, Vergis will attack one enemy. However, it has a 40 percent chance of playing a 30 percent reflect damage debuff on a random ally for two turns.|
|Aegis||The skill applies a 15 percent continuous heal buff, a 15 percent increase speed buff and a 30 percent reflect damage buff on an ally for three turns. It additionally places a 50 percent ally protection buff on an ally for three turns. However, Vergis will take 50 percent of the damage inflicted on the ally. It is important to note that this skill has a cooldown of four turns.|
|Second Wind||This passive skill applies a 15 percent continuous heal buff on Vergis for two turns. It occurs every time his health drops below 50 percent.|
In addition to the above-mentioned skills, Vergis features an aura. It increases all ally Defences in dungeons by 30 percent.
For Arena, Campaign and Faction wars, it is recommended that players equip Vergis with two Defence sets and one speed set. However, for Dungeons and Clan Bosses, players can equip one lifesteal set and one speed set.