Memory is an equipment that can be arranged up to six places in the character. Memory chips, or consciousness chips, contain the data of historical figures. When equipped, constructs gain a number of stats and effects that boost their performance on the battlefield.
Where to Farm Memories?
You can obtain memories by:
Story
As you progress in the story mode, you can get a specific 5-star or 6-star memory. The story mode can earn you 5-star to 6-star memories 100% of the time, so prioritize it at the beginning of the game.
Memory Rescue
As a reward for clearing each stage of memory rescue, you will receive five star memories. You will also receive powerful 6-star memories ” Darwin” when you complete all five stages of the first part / second part of the game.
Each day, the slot number of the 6-star memory sold in the store is updated, so save the battlefield badge so that you can exchange it when the 6-star memory of the number you want is sold.
Events
At some events, you may be able to collect event items as well as save 6 memories at the same time. Be sure to check the event information as well, as it is often more efficient and conscious than a supply operation.
Resources
As a drop reward when clearing a stage, you may receive multiple memories ranging from 6 stars to 2 stars.
If the memory rescue cannot be performed, it is recommended thus for non-event times or scenario missions.
Shop
Try the dismantling store in the store if you gather consciousness fragments at an event.
Choosing and acquiring a 6-star consciousness from 150 fragments of consciousness is ideal when you want to pinpoint a 6-star consciousness of a certain type / number.
Memory List
Use the table below as a guide when building your structures. If you want to know the endgame memory build, please refer to the endgame list below.
Damage +5% for 5s after performing 3-orb. Triggering again refreshes the duration.
Name
Alice
Rarity
★★★★ (4-star)
Level Cap
35
Main Feature
Support
User
Structure
Obtained from
Shops etc.
2-set
Healing +5%
4-set
Targets healed gain Physical and Elemental damage +4% for 4s.Triggering again refreshes the duration.
Name
Cunningham
Rarity
★★★★ (4-star)
Level Cap
35
Main Feature
Defense
User
Structure
Obtained from
Shops etc.
2-set
Physical and Elemental damage +5% to targets with Super Armor.
4-set
Gain a shield that reduces the next incoming attack by 30% when takingdamage continuously for 5s, 5s cooldown.
5-star Memory List
In general, 5 star leveling is flexible since this is only a short phase. Even after players switch to mostly 6-star memories, the 5-star tank and support will still be used.
The attacker memories won’t be used as much.
The key to maximizing attack is to level up to four, five, or six.
Here’s the breakdown of each role:
Attacker
Aife
Easy matrix with 4-set Hanna. Most memory types are supported.
Erwin
Basic attack boost works well with Lucia Lotus.
Ike
For elemental attackers Dawn, Emblem, Tenebrion, etc.
Mozart
Damage boost during matrix.
Tank
Gloria
Elemental resist reduction
Voltaire
Physical def reduction
Support
Richelieu
Healing and physical boost
Samantha
Healing and elemental boost
5-star Memory Resonance
Requires 1 memory of the same name per slot for resonance and reroll attempt but any number is fine.
2 resonance slots per memory
Random selection of (HP+50, ATK+10), (HP+50, CRIT+10), (ATK+10, DEF+15), (ATK+10, CRIT+10)
Resonated effect will not be locked to any character
Name
Erwin
Rarity
★★★★★
Level Cap
45
Main Feature
Basic attack
User
Structure
Obtained from
Shops etc.
2-set
Basic attack damage +10%.
4-set
When damage is not taken, Basic attack damage +15%.Go into 12s cooldown when damage is taken.
Name
Aife
Rarity
★★★★★
Level Cap
45
Main Feature
Skills
User
Structure
Obtained from
Shops etc.
2-set
Damage +2% for 3s for every orb expended, up to 5 stacks.
4-set
Trigger Matrix on the next 3-orb combo every 60s.
Name
Ike
Rarity
★★★★★
Level Cap
45
Main Feature
Elemental attacks
User
Structure
Obtained from
Shops etc.
2-set
Damage +2%, Elemental damage +4%.
4-set
When dealing elemental damage, there is a 15% chance of triggeringBurn, Electrify, Frost or Corrosion for 5s, corresponding to the attack element.8s cooldown towards the same target.
Name
Voltaire
Rarity
★★★★★
Level Cap
45
Main Feature
Debuff I
User
Structure
Obtained from
Shops etc.
2-set
Defense -10% for 5s on targets struck, 12s cooldown.
4-set
When damage is taken, apply Physical defense -15% for 7s on the assaulting enemy,stacks up to 2 times. Triggering the effect again refreshes the duration.
Name
Gloria
Rarity
★★★★★
Level Cap
45
Main Feature
Debuff II
User
Structure
Obtained from
Shops etc.
2-set
All elemental resistance -6% for 5s on targets struck, 12s cooldown.
4-set
When damage is taken, elemental resistance -5% for 7s to all enemies within 5m radius.Triggering the effect again refreshes the duration.
Name
Richelieu
Rarity
★★★★★
Level Cap
45
Main Feature
Physical support
User
Structure
Obtained from
Shops etc.
2-set
Healing +5%. Targets healed gain Physical damage +8% for 4s (Stacks with Philip II),5s cooldown.
4-set
Gain 1 random signal orb after expending 8 orbs, 5s cooldown.
Name
Samantha
Rarity
★★★★★
Level Cap
45
Main Feature
Elemental support
User
Structure
Obtained from
Shops etc.
2-set
Healing +5%. Targets healed gain Elemental damage +8% for 4s, 5s cooldown.
4-set
When triggering a healing skill, leave behind an elemental ring, allies withingain Elemental damage +8% and Elemental resistance +5%, 10s cooldown.
Name
Mozart
Rarity
★★★★★
Level Cap
45
Main Feature
Evasion
User
Structure
Obtained from
Shops etc.
2-set
Damage +15% during Matrix.
4-set
Deal 200% full-screen damage when Matrix is triggered.
6-star Memory List
6-star memories general guide
Attacker (4-set effects)
Patton
Physical damage. Comes with frozen darkness
Heisen
Lightning
Shakespeare
Fire
Zuwenyuan
Ice
Baron
Dark
Powerful (2-set effects)
Darwin
Up to 15% damage bonus by pinging orbs.
Frederick
Up to 15% damage increase and 45% movement speed increase by dodging
QTE Boost (4-set effects)
Da Vinci
Recommended for endgame teams.
Others (4-set effects)
Hanna
3 ping matrix boost. Hanna is the 6-star version of Aife.
Tanks (2-set effects)
Einsteina
Elemental RES reduction. The 6-star version of Gloria.
Catherine
Physical def reduction. The 6-star version of Voltaire.
Supports (2-set/4-set effects)
Guinevere
Healing and elemental buff. The 6-star version of Samantha.
Philip II
Healing and physical buff. The 6-star version of Richelieu.
Basic attack (2-set/4-set effects)
Condelina
Basic ATK boost. 6-star version of Erwin.
6-star Memory Resonance
Requires 1 memory of the same name per slot for resonance and reroll attempt but any number is fine.
2 resonance slots per memory
Top slot random selection of RED ORB+1, YELLOW ORB+1, BASIC ATTACK+1
Bottom slot random selection of ULTIMATE+1, QTE+1, CORE PASSIVE+1, CLASS SKILL+1
Both slots also share an additional random selection of (HP+75, ATK+15), (HP+75, CRIT+15), (ATK+15, DEF+23), (ATK+15, CRIT+15)
Resonated effects will be locked to the character but the memory can still be shared.
Name
Einsteina
Rarity
★★★★★★
Level Cap
45
Main Feature
Survival II
User
Structure
Obtained from
Shops etc.
2-set
QTE and 3-orbs reduce target’s correspondingElemental resistance by 15% for 8s.10s cooldown.
4-set
Unleash an elemental halo when taking damage, gaining5% + 1% Defense worth of Elemental resistance for 5s.Elemental damage +15% when the halo is present. 8s cooldown.
Name
Condelina
Rarity
★★★★★★
Level Cap
45
Main Feature
Basic attack
User
Structure
Obtained from
Shops etc.
2-set
Basic attack damage +15%.
4-set
25% chance of entering Berserk mode when performing Basic attacks.Basic attack damage +15% and Critical Chance +5% for 5s during the mode.8s cooldown.
Name
Shakespeare
Rarity
★★★★★★
Level Cap
45
Main Feature
Fire
User
Structure
Obtained from
Shops etc.
2-set
All damage +3%, Fire damage +7%.
4-set
50% chance of triggering Burn for 5s when attacking. 20% chance of triggering an explosionwhen attacking targets affected by Burn, dealing 100% Fire damage. 5s cooldown.Burn reduces target Fire resistance by 8% and deals 12% Fire damage every second, up to 3 stacks.Triggering the effect again refreshes the duration.
Name
Heisen
Rarity
★★★★★★
Level Cap
45
Main Feature
Lightning
User
Structure
Obtained from
Shops etc.
2-set
All damage +3%, Lightning damage +7%.
4-set
25% chance of triggering a 3.5m radius thunderstorm when attacking, dealing 100% Lightning damageand applying Induction to targets for 5s, 5s cooldown. Attacking targets affected by inductionhas a 20% chance of triggering Chain Lightning.Chain Lightning: All targets affected by Induction take 250% Lightning damage once. Induction: Lightning resistance -8%.
Name
Darwin
Rarity
★★★★★★
Level Cap
45
Main Feature
Orb
User
Structure
Obtained from
Shops etc.
2-set
Damage +3% for 4s for every orb expended, up to 5 stacks.Triggering the effect again refreshes the duration.
4-set
The colors of expended orbs are recorded.When all 3 colors have been recorded, unleash a 12m radius shockwave from the character,dealing 600% Physical damage and reset the records.
Name
Hanna
Rarity
★★★★★★
Level Cap
45
Main Feature
3-orb
User
Structure
Obtained from
Shops etc.
2-set
3-orb damage +25%.
4-set
Every 30s, enter Matrix and gain 1 random signal orb on the next 3-orb performed.
Name
Adolphe (Cottie)
Rarity
★★★★★★
Level Cap
45
Main Feature
Ultimate
User
Structure
Obtained from
Shops etc.
2-set
Gain 20% more energy when expending orbs, ultimate cost -20%.
4-set
When activating ultimate, damage +15% for 10s.After activating ultimate, gain Super Armor and reduce incoming damage by 20% for 5s.
Name
Da Vinci
Rarity
★★★★★★
Level Cap
45
Main Feature
QTE
User
Structure
Obtained from
Shops etc.
2-set
Triggering QTE grants 10% Attack and 20% Defense to the active character for 8s.Triggering the effect again refreshes the duration.
4-set
Triggering QTE will also trigger the other off-field character’s QTE, 8s cooldown.Attack +20% when all 3 characters are on the field.
Name
Catherine
Rarity
★★★★★★
Level Cap
45
Main Feature
Survival I
User
Structure
Obtained from
Shops etc.
2-set
QTE and 3-orbs reduce target’s Physical defense by 20% for 8s.10s cooldown.
4-set
Gain 20% HP worth of shield and Attack +15% for 5s when taking damage.8s cooldown.
Name
Philip II
Rarity
★★★★★★
Level Cap
45
Main Feature
Support I
User
Structure
Obtained from
Shops etc.
2-set
Healing +10%.Healed targets receive Physical damage and Defense +10% for 5s, 8s cooldown.
4-set
Every instance of healing charges up the unmanned drone. Summon an unmanned droneon the next heal when the charge is full. The drone will accompany the lowest HP ally, healing 2%Max HP every second and granting Physical damage +15% within 5m radius for 5s. 12s cooldown.
Name
Guinevere
Rarity
★★★★★★
Level Cap
45
Main Feature
Support II
User
Structure
Obtained from
Shops etc.
2-set
Healing +10%.Healed targets receive Elemental damage and resistance +10% for 5s, 8s cooldown.
4-set
Every instance of healing charges up the unmanned drone. Summon an unmanned droneon the next heal when the charge is full. The drone will accompany the lowest HP ally, healing 2%Max HP every second and granting Elemental damage +15% within 5m radius for 5s. 12s cooldown.
Name
Frederick
Rarity
★★★★★★
Level Cap
45
Main Feature
Evasion
User
Structure
Obtained from
Shops etc.
2-set
Gain 15% movement speed and 5% damage for 5s for every dodge, up to 3 stacks.Triggering the effect again refreshes its duration.
4-set
On the next successful dodge, the assaulting target receives -20% speed and take 15%more damage for 4s, 8s cooldown.
Name
Patton
Rarity
★★★★★★
Level Cap
45
Main Feature
Physical
User
Structure
Obtained from
Shops etc.
2-set
Critical Rate +5%, Physical damage +5%.
4-set
When Critical Hit is not triggered while dealing Physical damage, the next Physical attack gains 2%Critical Rate, up to 20%. The stacks reset when a Critical Hit is triggered.Physical damage +5s for 3s when performing Critical Hits, up to 3 stacks. Duration can be refreshed.
Name
Baron/Baron
Rarity
★★★★★★
Level Cap
45
Main Feature
Dark
User
Structure
Obtained from
Shops etc.
2-set
All damage +3%, Dark damage +7%.
4-set
20% chance of summoning a dark field for 5s when dealing damage, 5s cooldown.The dark field continually applies 3s of Corrosion, dealing 80% Dark damage every 2s and Darkresistance reduced by 8%. 20% chance of generating a random signal orb when attacking targetsaffected by Corrosion.
Name
Zuwenyuan
Rarity
★★★★★★
Level Cap
45
Main Feature
Ice
User
Structure
Obtained from
Shops etc.
2-set
Attack +3%, Ice damage +7%.
4-set
30% chance of applying Frost for 5s when attacking,reducing movement speed by 20% and Ice resistance by 8%. Attacking targets affected by Frost has a 20%chance of triggering Ice Burst, dealing 420% Ice damage in a 3m radius and applying Frost, 8s cooldown.
Name
Leeuwenhoek
Rarity
★★★★★★
Level Cap
45
Main Feature
Physical support (Rosetta – Arctic)
User
Structure
Obtained from
Shops etc.
2-set
Attack +3%, Physical damage +7%.
4-set
Spear of Insight (20% Defense reduction) effect +20%.Damage +5% towards targets affected by Spear of Insight.
Name
Flamel
Rarity
★★★★★★
Level Cap
45
Main Feature
Attack (Luna – Laurel)
User
Structure
Obtained from
Shops etc.
2-set
Dark damage +5%, Attack +5%.
4-set
Dark damage +30% during Annihilation Mode.Ultimate damage +30%.Expending an Annihilation orb grants 10 energy.
Name
Tifa
Rarity
★★★★★★
Level Cap
45
Main Feature
Attack (Vera)
User
Structure
Obtained from
Shops etc.
2-set
Lightning damage +5%, Attack +5%.
4-set
Follow-up damage +50%.Battle standards (QTE and SS switch) will inflict 2s of Interference (Lightning Res down).Triggering the effect again refreshes the duration. Thunderfall damage +100%.