Punishing: Gray Raven Memory Guide

Memory is an equipment that can be arranged up to six places in the character. Memory chips, or consciousness chips, contain the data of historical figures. When equipped, constructs gain a number of stats and effects that boost their performance on the battlefield.

Where to Farm Memories?

You can obtain memories by:

  • Story
    • As you progress in the story mode, you can get a specific 5-star or 6-star memory. The story mode can earn you 5-star to 6-star memories 100% of the time, so prioritize it at the beginning of the game.
  • Memory Rescue
    • As a reward for clearing each stage of memory rescue, you will receive five star memories. You will also receive powerful 6-star memories ” Darwin” when you complete all five stages of the first part / second part of the game.
  • War Zone
    • Each day, the slot number of the 6-star memory sold in the store is updated, so save the battlefield badge so that you can exchange it when the 6-star memory of the number you want is sold.
  • Events
    • At some events, you may be able to collect event items as well as save 6 memories at the same time. Be sure to check the event information as well, as it is often more efficient and conscious than a supply operation.
  • Resources
    • As a drop reward when clearing a stage, you may receive multiple memories ranging from 6 stars to 2 stars.
    • If the memory rescue cannot be performed, it is recommended thus for non-event times or scenario missions.
  • Shop
    • Try the dismantling store in the store if you gather consciousness fragments at an event.
    • Choosing and acquiring a 6-star consciousness from 150 fragments of consciousness is ideal when you want to pinpoint a 6-star consciousness of a certain type / number.

Memory List

Use the table below as a guide when building your structures. If you want to know the endgame memory build, please refer to the endgame list below.

2-star to 4-star Memory List

 

Name Speer
Rarity ★★ (2-star)
Level Cap 10
Main Feature Attack
User Structure
Obtained from Shops etc.
2-set Attack +10.
4-set HP + 50.
Name Model
Rarity ★★★ (3-star)
Level Cap 25
Main Feature Close combat
User Structure
Obtained from Shops etc.
2-set Damage +3% when target is within 2m.
4-set Damage received -3% when target is within 2m.
Name Herman
Rarity ★★★ (3-star)
Level Cap 25
Main Feature Ranged combat
User Structure
Obtained from Shops etc.
2-set Damage +3% when target is beyond 3m.
4-set Damage received -3% when target is beyond 3m.
Name Archimedes
Rarity ★★★★ (4-star)
Level Cap 35
Main Feature Basic attack
User Structure
Obtained from Shops etc.
2-set Basic attack damage +15%
4-set Basic attack damage +10% for 4s for every 10s.
Name Edison
Rarity ★★★★ (4-star)
Level Cap 35
Main Feature Skill damage
User Structure
Obtained from Shops etc.
2-set Orb damage +5%
4-set Damage +5% for 5s after performing 3-orb. Triggering again refreshes the duration.
Name Alice
Rarity ★★★★ (4-star)
Level Cap 35
Main Feature Support
User Structure
Obtained from Shops etc.
2-set Healing +5%
4-set Targets healed gain Physical and Elemental damage +4% for 4s.Triggering again refreshes the duration.
Name Cunningham
Rarity ★★★★ (4-star)
Level Cap 35
Main Feature Defense
User Structure
Obtained from Shops etc.
2-set Physical and Elemental damage +5% to targets with Super Armor.
4-set Gain a shield that reduces the next incoming attack by 30% when takingdamage continuously for 5s, 5s cooldown.

5-star Memory List

In general, 5 star leveling is flexible since this is only a short phase. Even after players switch to mostly 6-star memories, the 5-star tank and support will still be used.

  • The attacker memories won’t be used as much.
  • The key to maximizing attack is to level up to four, five, or six.

Here’s the breakdown of each role:

Attacker

  • Aife
    • Easy matrix with 4-set Hanna. Most memory types are supported.
  • Erwin
    • Basic attack boost works well with Lucia Lotus.
  • Ike
    • For elemental attackers Dawn, Emblem, Tenebrion, etc.
  • Mozart
    • Damage boost during matrix.

Tank

  • Gloria
    • Elemental resist reduction
  • Voltaire
    • Physical def reduction

Support

  • Richelieu
    • Healing and physical boost
  • Samantha
    • Healing and elemental boost

5-star Memory Resonance

  • Requires 1 memory of the same name per slot for resonance and reroll attempt but any number is fine.
  • 2 resonance slots per memory
  • Random selection of (HP+50, ATK+10), (HP+50, CRIT+10), (ATK+10, DEF+15), (ATK+10, CRIT+10)
  • Resonated effect will not be locked to any character
Name Erwin
Rarity ★★★★★
Level Cap 45
Main Feature Basic attack
User Structure
Obtained from Shops etc.
2-set Basic attack damage +10%.
4-set When damage is not taken, Basic attack damage +15%.Go into 12s cooldown when damage is taken.
Name Aife
Rarity ★★★★★
Level Cap 45
Main Feature Skills
User Structure
Obtained from Shops etc.
2-set Damage +2% for 3s for every orb expended, up to 5 stacks.
4-set Trigger Matrix on the next 3-orb combo every 60s.
Name Ike
Rarity ★★★★★
Level Cap 45
Main Feature Elemental attacks
User Structure
Obtained from Shops etc.
2-set Damage +2%, Elemental damage +4%.
4-set When dealing elemental damage, there is a 15% chance of triggeringBurn, Electrify, Frost or Corrosion for 5s, corresponding to the attack element.8s cooldown towards the same target.
Name Voltaire
Rarity ★★★★★
Level Cap 45
Main Feature Debuff I
User Structure
Obtained from Shops etc.
2-set Defense -10% for 5s on targets struck, 12s cooldown.
4-set When damage is taken, apply Physical defense -15% for 7s on the assaulting enemy,stacks up to 2 times. Triggering the effect again refreshes the duration.
   
Name Gloria
Rarity ★★★★★
Level Cap 45
Main Feature Debuff II
User Structure
Obtained from Shops etc.
2-set All elemental resistance -6% for 5s on targets struck, 12s cooldown.
4-set When damage is taken, elemental resistance -5% for 7s to all enemies within 5m radius.Triggering the effect again refreshes the duration.
Name Richelieu
Rarity ★★★★★
Level Cap 45
Main Feature Physical support
User Structure
Obtained from Shops etc.
2-set Healing +5%. Targets healed gain Physical damage +8% for 4s (Stacks with Philip II),5s cooldown.
4-set Gain 1 random signal orb after expending 8 orbs, 5s cooldown.
Name Samantha
Rarity ★★★★★
Level Cap 45
Main Feature Elemental support
User Structure
Obtained from Shops etc.
2-set Healing +5%. Targets healed gain Elemental damage +8% for 4s, 5s cooldown.
4-set When triggering a healing skill, leave behind an elemental ring, allies withingain Elemental damage +8% and Elemental resistance +5%, 10s cooldown.
Name Mozart
Rarity ★★★★★
Level Cap 45
Main Feature Evasion
User Structure
Obtained from Shops etc.
2-set Damage +15% during Matrix.
4-set Deal 200% full-screen damage when Matrix is triggered.

6-star Memory List

6-star memories general guide

Attacker (4-set effects)

  • Patton
    • Physical damage. Comes with frozen darkness
  • Heisen
    • Lightning
  • Shakespeare
    • Fire
  • Zuwenyuan
    • Ice
  • Baron
    • Dark

Powerful (2-set effects)

  • Darwin
    • Up to 15% damage bonus by pinging orbs.
  • Frederick
    • Up to 15% damage increase and 45% movement speed increase by dodging

QTE Boost (4-set effects)

  • Da Vinci
    • Recommended for endgame teams.

Others (4-set effects)

  • Hanna
    • 3 ping matrix boost. Hanna is the 6-star version of Aife.

Tanks (2-set effects)

  • Einsteina
    • Elemental RES reduction. The 6-star version of Gloria.
  • Catherine
    • Physical def reduction. The 6-star version of Voltaire.

Supports (2-set/4-set effects)

  • Guinevere
    • Healing and elemental buff. The 6-star version of Samantha.
  • Philip II
    • Healing and physical buff. The 6-star version of Richelieu.

Basic attack (2-set/4-set effects)

  • Condelina
    • Basic ATK boost. 6-star version of Erwin.

6-star Memory Resonance

  • Requires 1 memory of the same name per slot for resonance and reroll attempt but any number is fine.
  • 2 resonance slots per memory
  • Top slot random selection of RED ORB+1, YELLOW ORB+1, BASIC ATTACK+1
  • Bottom slot random selection of ULTIMATE+1, QTE+1, CORE PASSIVE+1, CLASS SKILL+1
  • Both slots also share an additional random selection of (HP+75, ATK+15), (HP+75, CRIT+15), (ATK+15, DEF+23), (ATK+15, CRIT+15)
  • Resonated effects will be locked to the character but the memory can still be shared.
Name Einsteina
Rarity ★★★★★★
Level Cap 45
Main Feature Survival II
User Structure
Obtained from Shops etc.
2-set QTE and 3-orbs reduce target’s correspondingElemental resistance by 15% for 8s.10s cooldown.
4-set Unleash an elemental halo when taking damage, gaining5% + 1% Defense worth of Elemental resistance for 5s.Elemental damage +15% when the halo is present. 8s cooldown.
Name Condelina
Rarity ★★★★★★
Level Cap 45
Main Feature Basic attack
User Structure
Obtained from Shops etc.
2-set Basic attack damage +15%.
4-set 25% chance of entering Berserk mode when performing Basic attacks.Basic attack damage +15% and Critical Chance +5% for 5s during the mode.8s cooldown.
Name Shakespeare
Rarity ★★★★★★
Level Cap 45
Main Feature Fire
User Structure
Obtained from Shops etc.
2-set All damage +3%, Fire damage +7%.
4-set 50% chance of triggering Burn for 5s when attacking. 20% chance of triggering an explosionwhen attacking targets affected by Burn, dealing 100% Fire damage. 5s cooldown.Burn reduces target Fire resistance by 8% and deals 12% Fire damage every second, up to 3 stacks.Triggering the effect again refreshes the duration.
Name Heisen
Rarity ★★★★★★
Level Cap 45
Main Feature Lightning
User Structure
Obtained from Shops etc.
2-set All damage +3%, Lightning damage +7%.
4-set 25% chance of triggering a 3.5m radius thunderstorm when attacking, dealing 100% Lightning damageand applying Induction to targets for 5s, 5s cooldown. Attacking targets affected by inductionhas a 20% chance of triggering Chain Lightning.Chain Lightning: All targets affected by Induction take 250% Lightning damage once. Induction: Lightning resistance -8%.
Name Darwin
Rarity ★★★★★★
Level Cap 45
Main Feature Orb
User Structure
Obtained from Shops etc.
2-set Damage +3% for 4s for every orb expended, up to 5 stacks.Triggering the effect again refreshes the duration.
4-set The colors of expended orbs are recorded.When all 3 colors have been recorded, unleash a 12m radius shockwave from the character,dealing 600% Physical damage and reset the records.
Name Hanna
Rarity ★★★★★★
Level Cap 45
Main Feature 3-orb
User Structure
Obtained from Shops etc.
2-set 3-orb damage +25%.
4-set Every 30s, enter Matrix and gain 1 random signal orb on the next 3-orb performed.
Name Adolphe (Cottie)
Rarity ★★★★★★
Level Cap 45
Main Feature Ultimate
User Structure
Obtained from Shops etc.
2-set Gain 20% more energy when expending orbs, ultimate cost -20%.
4-set When activating ultimate, damage +15% for 10s.After activating ultimate, gain Super Armor and reduce incoming damage by 20% for 5s.
Name Da Vinci
Rarity ★★★★★★
Level Cap 45
Main Feature QTE
User Structure
Obtained from Shops etc.
2-set Triggering QTE grants 10% Attack and 20% Defense to the active character for 8s.Triggering the effect again refreshes the duration.
4-set Triggering QTE will also trigger the other off-field character’s QTE, 8s cooldown.Attack +20% when all 3 characters are on the field.
Name Catherine
Rarity ★★★★★★
Level Cap 45
Main Feature Survival I
User Structure
Obtained from Shops etc.
2-set QTE and 3-orbs reduce target’s Physical defense by 20% for 8s.10s cooldown.
4-set Gain 20% HP worth of shield and Attack +15% for 5s when taking damage.8s cooldown.
Name Philip II
Rarity ★★★★★★
Level Cap 45
Main Feature Support I
User Structure
Obtained from Shops etc.
2-set Healing +10%.Healed targets receive Physical damage and Defense +10% for 5s, 8s cooldown.
4-set Every instance of healing charges up the unmanned drone. Summon an unmanned droneon the next heal when the charge is full. The drone will accompany the lowest HP ally, healing 2%Max HP every second and granting Physical damage +15% within 5m radius for 5s. 12s cooldown.
Name Guinevere
Rarity ★★★★★★
Level Cap 45
Main Feature Support II
User Structure
Obtained from Shops etc.
2-set Healing +10%.Healed targets receive Elemental damage and resistance +10% for 5s, 8s cooldown.
4-set Every instance of healing charges up the unmanned drone. Summon an unmanned droneon the next heal when the charge is full. The drone will accompany the lowest HP ally, healing 2%Max HP every second and granting Elemental damage +15% within 5m radius for 5s. 12s cooldown.
Name Frederick
Rarity ★★★★★★
Level Cap 45
Main Feature Evasion
User Structure
Obtained from Shops etc.
2-set Gain 15% movement speed and 5% damage for 5s for every dodge, up to 3 stacks.Triggering the effect again refreshes its duration.
4-set On the next successful dodge, the assaulting target receives -20% speed and take 15%more damage for 4s, 8s cooldown.
Name Patton
Rarity ★★★★★★
Level Cap 45
Main Feature Physical
User Structure
Obtained from Shops etc.
2-set Critical Rate +5%, Physical damage +5%.
4-set When Critical Hit is not triggered while dealing Physical damage, the next Physical attack gains 2%Critical Rate, up to 20%. The stacks reset when a Critical Hit is triggered.Physical damage +5s for 3s when performing Critical Hits, up to 3 stacks. Duration can be refreshed.
Name Baron/Baron
Rarity ★★★★★★
Level Cap 45
Main Feature Dark
User Structure
Obtained from Shops etc.
2-set All damage +3%, Dark damage +7%.
4-set 20% chance of summoning a dark field for 5s when dealing damage, 5s cooldown.The dark field continually applies 3s of Corrosion, dealing 80% Dark damage every 2s and Darkresistance reduced by 8%. 20% chance of generating a random signal orb when attacking targetsaffected by Corrosion.
Name Zuwenyuan
Rarity ★★★★★★
Level Cap 45
Main Feature Ice
User Structure
Obtained from Shops etc.
2-set Attack +3%, Ice damage +7%.
4-set 30% chance of applying Frost for 5s when attacking,reducing movement speed by 20% and Ice resistance by 8%. Attacking targets affected by Frost has a 20%chance of triggering Ice Burst, dealing 420% Ice damage in a 3m radius and applying Frost, 8s cooldown.
Name Leeuwenhoek
Rarity ★★★★★★
Level Cap 45
Main Feature Physical support (Rosetta – Arctic)
User Structure
Obtained from Shops etc.
2-set Attack +3%, Physical damage +7%.
4-set Spear of Insight (20% Defense reduction) effect +20%.Damage +5% towards targets affected by Spear of Insight.
Name Flamel
Rarity ★★★★★★
Level Cap 45
Main Feature Attack (Luna – Laurel)
User Structure
Obtained from Shops etc.
2-set Dark damage +5%, Attack +5%.
4-set Dark damage +30% during Annihilation Mode.Ultimate damage +30%.Expending an Annihilation orb grants 10 energy.
Name Tifa
Rarity ★★★★★★
Level Cap 45
Main Feature Attack (Vera)
User Structure
Obtained from Shops etc.
2-set Lightning damage +5%, Attack +5%.
4-set Follow-up damage +50%.Battle standards (QTE and SS switch) will inflict 2s of Interference (Lightning Res down).Triggering the effect again refreshes the duration. Thunderfall damage +100%.

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