MSF: Sinister Six

Several MSF content creators have released the Sinister 6 team’s rework notes, even though it has  been officially released yet.

In Marvel Strike Force (MSF) you can formulate teams of well-renowned Marvel heroes and villains to slay enemies who are attempting to take control of the Marvel Universe.

The game’s developer, Scopely, regularly updates the game to ensure that players have the best gaming experience.

Sinister Six

In addition to fixing bugs, releasing new content and adding new characters to MSF, Scopely occasionally reworks characters that they have previously launched in MSF to prepare them for upcoming events, game modes and other content.

Although MSF is yet to make the official announcement, several MSF content creators have revealed that the Sinister Six team is being expanded and some characters are being reworked.

That being said, MSF is likely to release the official blog post about Sinister 6 in the near future.

Keep in mind that there are only a few characters with the Sinister 6 trait, including Doctor Octopus, Electro, Green Goblin and Mysterious. Additionally, Shocker, Swarm and Vulture also have the Sinister 6 trait.

At the time of writing, it seems like only Rhino, Mysterio, Electro, Vulture, Shocker and Doctor Octopus are being revamped.

This is likely because Swarm and Green Goblin were recently revamped, so is not necessary for MSF to rework them again for the Sinister 6 team.

Revamping a character means that MSF is changing the character’s abilities entirely.

Additionally, the developers are adjusting the characters’ statistics to prepare them for upcoming events and activities that you can complete with the Sinister 6 team.

MSF: Sinister Six
© Marvel

Statistical adjustments

As previously mentioned, MSF is yet to release the official Blog Post which reveals the Sinister 6 changes.

Several content creators have revealed some adjustments that will be implemented, but  these adjustments are subject to change.

The statistical changes for the Sinister 6 characters are as follows:

Character name Statistical changes
Doctor Octopus
  • Health increased by 30%
  • Damage increased by 31%
  • Armor increased by 11%
  • Focus increased by 16%
  • Resist increased by 9%
Vulture
  • Health Increased by 106%
  • Damage increased by 75%
  • Armor increased by 35%
  • Focus increased by 51%
  • Resist increased by 70%
Shocker
  • Health increased by 122%
  • Damage increased by 68%
  • Armor increased by 17%
  • Focus increased by 81%
  • Resist increased by 53%
Electro
  • Health increased by 114%
  • Damage increased by 36%
  • Armor increased by 22%
  • Focus increased by 50%
  • Resist increased by 32%
Mysterious
  • Health increased by 100%
  • Damage increased by 76%
  • Armor increased by 35%
  • Focus increased by 41%
  • Resist increased by 10%
  • Speed increased by 10%
Rhino
  • Health increased by 70%
  • Damage increased by 50%
  • Armor increased by 35%
  • Focus increased by 197%
  • Resist increased by 45%
  • Speed increased by 14%

Skill adjustments

In addition to the statistical changes, some characters also got ability changes. The following table lists some of the Sinister 6’s ability adjustments:

Character Ability changes
Doctor Octopus
  • Sinister Rechange: Applies 3 Regeneration for 2 turns to self and all allies. Flips 3 negative effects into positive effects on self and all Sinister 6 allies
  • Superior Villain: Attacks all enemies for 350% damage and flips 2 positive effects to negative effects. Also prolongs the duration of all negative effects by 1 on every target
  • Master Planner: In War or Crucible, when this character’s health drops below 20%, it fills this character’s speed bar by 100%
Shocker
  • Concussion bold: Applies Assist Now to the highest damage Sinister 6 ally
  • Sonic Dissonance: If Shocker has 2 or more Superior Six allies, it will generate 1 Ability Energy for all Sinister 6 allies. Also applies Offense Up  to self and all Sinister 6 allies for 2 turns
Electro
  • Electroshock: Attacks primary target for 250% damage. Fills speed bar by 20%
  • Special Live Wire: Attacks primary target for 300% damage. Bonus attacks primary target for 150% piercing damage per positive effect on target
Mysterio
  • Master of Illusion: Applies Blind and Ability Block to the primary target. This ability also inflicts Ability Block to a random adjacent enemy.
  • Smoke and Mirrors: Attacks all enemies for 350% damage. Applies heal block for 2 turns and Disrupted for 2 turns to all enemies.
Rhino
  • Pummel: Attacks primary target for 290% damage and applies Defense Down
  • Rhino Hide: On Spawn, applies Defense Up and Counter to self and all Sinister 6 allies

How to procure the Sinister 6 team

If you are yet to collect all Sinister 6 members, we recommend that you procure them as soon as possible. The table below outlines how players can collect the Sinister 6 team members:

Character How to acquire
Vulture To collect Vulture, players must participate in the Arena game mode
Electro This character can be purchased from the Blitz store
Rhino You have to participate in the Blitz activity to collect Rhino
Goblin Players must complete villain 2-3 to collect this character
Mysterio To procure Mysterio, you have to complete hero 2.3
Shocker Players have to complete hero 3.9 to acquire Shocker
Swarm Swarm can be purchased from the Arena store
Doc Ock You must participate in the special event campaign using X-force to collect this character

Recommended ISO-8 classes

If you assign an ISO-8 class to a character in MSF, you will enhance that character’s capabilities. The recommended ISO-8 classes for the Sinister 6 team are:

Character ISO-8 class
Vulture Skirmisher
Electro Raider or Striker
Rhino Striker or Raider
Goblin Striker or Raider
Mysterio Raider
Shocker Striker
Swarm Striker or Raider
Doc Ock Healer or Raider

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