This list includes 5-star characters of Alchemy Stars. The 5-star characters’ attributes, role, faction, etc. are listed below, so please refer to the table when checking or building a team in Alchemy Stars.
Check other character by rarity:
Full list of all Alchemy Stars characters.
5-Star Character Tier List
Ranking criteria:
- The strongest is ranked based on the maximum ascension/awakening.
- Characters that “strikes first” is prioritized.
Rank | 5-star Characters |
---|---|
SS | Maggie, Istvan, Faust, Kleken, Philyshy, Nemesis, Louise, Pact, Barton, Hydrad, Beverly, Sikare, |
S | Barbara, Vivian, Mia, Schwartz, Areia |
A | Regina, Corax, Vice, Noah, Keating, Robyn |
B | Leona, Dayna, Cuscuta, Odi |
5-Star Character full list
Naroxel |
5 |
Forest |
Supporter |
Independent |
2720 |
983 |
8818 |
Allura |
5 |
Water |
Sniper |
Umbraton |
3160 |
1096 |
9363 |
5 |
Fire |
Converter |
True Order |
7647 |
1027 |
3156 |
|
Bonacie |
5 |
Lightning |
Support |
True Order |
2896 |
1005 |
9041 |
Vice |
5 |
Water |
Sniper |
Illumina |
2369 |
773 |
6232 |
Vivian |
5 |
Lightning |
Sniper |
Illumina |
2255 |
829 |
7120 |
Robyn |
5 |
Forest |
Detonator |
Umbraton |
2561 |
909 |
6992 |
Odi |
5 |
Forest |
Support |
Rediesel Wrench |
2221 |
751 |
5877 |
Hydrad |
5 |
Water |
Support |
Umbraton |
2301 |
848 |
6725 |
Faust |
5 |
Fire |
Converter |
True Order |
2270 |
749 |
5954 |
Barbara |
5 |
Fire |
Support |
Rediesel Wrench |
2344 |
790 |
6423 |
Dayna |
5 |
Lightning |
Detonator |
Umbraton |
2350 |
789 |
6347 |
Istvan |
5 |
Fire |
Support |
Umbraton |
2424 |
834 |
6825 |
Louise |
5 |
Forest |
Support |
Northland |
2304 |
865 |
6836 |
Pact |
5 |
Forest |
Converter |
True Order |
2280 |
750 |
5953 |
Mia |
5 |
Lightning |
Sniper |
Independent |
2429 |
791 |
6226 |
Barton |
5 |
Water |
Converter |
Illumina |
2409 |
760 |
6137 |
Nemesis |
5 |
Lightning |
Converter |
Illumina |
2415 |
763 |
6223 |
Noah |
5 |
Water |
Support |
Northland |
2418 |
976 |
7221 |
Maggie |
5 |
Fire |
Converter |
Rediesel Wrench |
2311 |
764 |
6285 |
Philyshy |
5 |
Water |
Support |
Illumina |
2299 |
923 |
7242 |
Regina |
5 |
Fire |
Detonator |
Rediesel Wrench |
2307 |
794 |
6132 |
Schwartz |
5 |
Lightning |
Sniper |
Lumopolis |
2667 |
730 |
6950 |
Leona |
5 |
Fire |
Sniper |
Umbraton |
2488 |
866 |
6914 |
Keating |
5 |
Lightning |
Support |
Lumopolis |
2250 |
770 |
6185 |
Kleken |
5 |
Water |
Converter |
Umbraton |
2266 |
723 |
5801 |
Beverly |
5 |
Lightning |
Converter |
Lumopolis |
2318 |
734 |
6311 |
Areia |
5 |
Forest |
Detonator |
Umbraton |
2318 |
734 |
6311 |
5 |
Forest |
Converter |
True Order |
2318 |
734 |
6311 |
|
Cuscuta |
5 |
Forest |
Sniper |
Umbraton |
2318 |
734 |
6311 |
Corax |
5 |
Water |
Detonator |
Umbraton |
2318 |
734 |
6311 |
5-star Characters in Alchemy Stars
Fire
Full list of fire element characters.
Unit | Active Skill | Passive/Chain | Stats |
Faust | 1. Tile Converter + Fear Converts 5 nearest Yellow grids to Red and has a chance to generate enhanced grids. If the Active Skill is ready in the last round, increase the grid-converting count by 1 in this round. Preemptive: (CD: 2 Rounds) |
At the start of each round, enemies have a(n) 12% chance of being afflicted with Fright for 1 round. Triggers an explosion whenever killing a Frightened enemy, dealing 10% Max HP as damage to enemies within 1 surrounding circle. | ATK: 2270 DEF: 74 HP: 5954 |
Maggie | 1. Tile Converter Deals 480.0% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Red. (CD: 5 Rounds) |
Increases Maggie’s Chain Combo damage by 5% after every 8 combos and reduces the combo-triggering grid count by 1. | ATK: 2311 DEF: 764 HP: 6285 |
Istvan | 2. 2x Chain Combo When used, a Fire Aurorian’s Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Fire Aurorians is equal to 85% of Istvan’s ATK. (CD: 4 Rounds) |
After using a Chain Combo, reduces the ATK of enemies within 2 surrounding circles of the unit by 5% | ATK: 2424 DEF: 834 HP: 6825 |
Red & Black | 4. Pure Damage Marks 1 tile. When the number of connected tiles reaches 1.5 times the number of tiles required to trigger a Chain Combo, casts the Chain Combo once at the marked location as well (increases the final damage of both Chain Combos by 30%). Preemptive: (CD: 2 Rounds) |
Normal attacks deal an extra 70% damage to enemies occupying Red tiles. | ATK: 2751 DEF: 955 HP: 7281 |
Leona | 3. Debuff (Burn) Deals 90% damage 6 times to random enemies on the field. Launches 1 additional attack for each Fire tile within 12 adjacent tiles. (CD: 3 Rounds) |
Normal Attacks have a 50% chance to trigger 1 Red Dragon Attack that deals damage equal to 50% of Leona’s Normal Attack damage, and inflicts 1 stack of Burning for 2 rounds. | ATK: 2488 DEF: 866 HP: 6914 |
Barbara | 2. Debuff (Stun) + ATK buff Deals 550.0% damage to all enemies and stuns all enemies on Red tiles. Enemies on other tiles have a 35% chance of being stunned. (CD: 5 Rounds) |
Increases all deployed members’ damage against enemies occupying Red grids by 9% | ATK: 2344 DEF: 790 HP: 6423 |
Regina | 3. AOE KnockbackThe Solar Storm explodes, dealing 380.0% damage to all enemies on the field and knocking enemies back. (CD: 4 Rounds) |
The closer the enemies are, the higher the damage of active skills and chain combos (up to 120%). A distance beyond 3 circles offers no damage bonuses. | ATK: 2307DEF: 794 HP: 6132 |
Water
Full list of water element characters.
Unit | Active Skill | Passive/Chain | Stats |
Kleken | 1. Tile Converter + Fear Converts 5 nearest Green grids to Blue and has a chance to generate enhanced grids. If the Active Skill is ready in the last round, increase the grid-converting count by 1 in this round. Preemptive: (CD: 2 Rounds) |
After using a Chain Combo, inflicts Fright on 1 enemy with the lowest HP (below 80% HP) within 4 grids of it in a cross shape for 1 round. Killing a Frightened enemy has a 50% chance to inflict Fright on enemies within 4 grids of it in a cross shape. | ATK: 2266 DEF: 723 HP: 5801 |
Barton | 1. Tile Converter Deals 480.0% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Blue. (CD: 5 Rounds) |
Normal attacks can now fire diagonally to deal 80% ATK damage and inflict 1 Firepower Mark that lasts 2 rounds. Barton’s attack deals an additional 10% damage to enemies with the mark. | ATK: 2409 DEF: 760 HP: 6137 |
Hydrad | 2. 2x Chain Combo When used, a Water Aurorian’s Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Water Aurorians is equal to 85% of Hydrad’s ATK. (CD: 4 Rounds) |
Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal 100% of Hydrad’s ATK as true damage back to the target. Wolf Marks are not cleared at the end of the round. | ATK: 2301 DEF: 848 HP: 6725 |
Phily-shy | 3. Teleport + Heal Teleports to any location and regenerates the team’s HP equal to 320% of Philyshy’s ATK. Grants Philyshy a Shield equal to 10% of her Max HP and increases Healing Factor by 70% for every enemy within 3 surrounding clusters of the target location. (CD: 3 Rounds) |
At the start of each round, the team recovers HP equal to 40% of Philyshy’s ATK and 4% of the HP lost by the team. For every 5% HP lost by the team, Philyshy’s ATK increases by 1%. | ATK: 2299 DEF: 923 HP: 7242 |
Vice | 4. Pure Damage Deals 95% damage 6 times to random enemies on the field. Launches 1 additional attack for each Water tile in the 12 adjacent tiles around the unit. (CD: 3 Rounds) |
Vice gains 1 stack of Locking Mark whenever she deals damage.Each stack increases damage by 2% and Chain Combo damage by 4%. All stacks are cleared at the end of the round. | ATK: 2369 DEF: 773 HP: 6232 |
Noah | 4. Barrier + Heal Gains 10% of Noah’s HP as Shield (up to 200%) for every Blue grid for 1 round. Using an Active Skill increases Noah’s DEF by 50% for 1 round. (CD: 3 Rounds) |
When the shield disappears, converts 30% of the remaining Shield to HP. Increases Noah’s DEF by 50% if a Shield already exists. | ATK: 2418 DEF: 976 HP: 7221 |
Corax | 3. Teleport + Damage Teleports to any location and deals damage to enemies in a rectangle shape between the starting point and the destination. The smaller the rectangle, the higher the damage dealt, up to 440% damage. (CD: 3 Rounds) |
After casting a Chain Combo or an Active Skill, if the target’s HP is lower than 30%, unleashes 1 more attack dealing 70% ATK damage. | ATK: 2318 DEF: 734 HP: 6311 |
Lightning
Full list of lightning element characters.
Unit | Active Skill | Passive/Chain | Stats |
Beverly | 1. Tile Converter Converts the 5 nearest Red tiles to Yellow with a chance to generate enhanced tiles. If the Active Skill is ready in the last round, increase the tile-converting count by +1 in this round. Preemptive:(CD: 2 Rounds) |
After casting a Chain Combo or an Active Skill, if the target’s HP is lower than 30%, unleashes 1 more attack dealing 70% ATK damage. | ATK: 2318 DEF: 734 HP: 6311 |
Nemesis | 1. Tile Converter Deals 480% Damage to enemies in a cross shape to the maximum range and knocks enemies back.Converts grids in the area of attack to Yellow. (CD: 5 Rounds) |
Each Chain Combo hit grants 1 stack of Judgement Mark (2, if Active Skill). Each stack increases ATK and DEF by 4%. Retains 50% of the stacks at the end of the round. | ATK: 2415 DEF: 763 HP: 6223 |
Vivian | 2. Hybrid Buff Deals 320.0% damage to all enemies. Converts 1 enemy tile to Yellow. All Thunder Aurorians’ Chain Combo triggering cost -1 for the round. (CD: 3 Rounds) |
Whenever Chain Combos deal damage to all enemies, Water, Thunder, and Illumina. Aurorians gain 6% of Vivian’s ATK as an ATK bonus for 2 rounds. | ATK: 2255 DEF: 829 HP: 7120 |
Keating | 2. Pull + ATK Buff Generates a clone at any grid, which aggros all enemies and inflicts Slow on enemies with 4 stacks of marks for 2 rounds and inflicts Paralysis on enemies with 6 stacks of marks for 1 round. (CD: 4 Rounds) |
Killing enemies with Laughter Mark inflicts 1 additional stack to all remaining enemies. Each mark increases Thunder Aurorians’ Normal Attack damage by 1,8% | ATK: 2250 DEF: 770 HP: 6185 |
Mia | 4. Pure Damage Deals 60.0% damage to all enemies on the screen. The lower the enemy’s HP, the higher the damage (damage increased up to 100%). (CD: 2 Rounds) |
Mia gains 1 stack of Soul upon killing an enemy with her Aurorian Active Skill, up to 5 stacks.Each stack unleashes a blast that deals 100% ATK damage and increases Mia’s Normal Attack by 3% and Chain Combo damage by 5%. | ATK: 2429 DEF: 791 HP: 6226 |
Dayna | 2. Hybrid Buff Deals 260.0% damage to 13 tiles in a diamond shape surrounding 1 selected tile. Converts 1 enemy tile to Yellow. (CD: 3 Rounds) |
Increases all deployed members’ damage against enemies occupying Yellow grids by 9%. | ATK: 2350 DEF: 789 HP: 6347 |
Sorla | 4. Damage + DEF Buff Deals 10.0% plus 10% of target’s current HP in damage to all enemies (killing all non-boss monsters under 10% HP). Damage dealt by Active Skill increases with Schwartz’s DEF, up to 5%. (CD: 3 Rounds) |
Increases Sorlan’s ATK and DEF by 12% for every Thunder or Lumopolis Aurorian deployed. | ATK: 2667 DEF: 730 HP: 6950 |
Forest
Full list of forest element characters.
Unit | Active skill | Passive/Chain | Stats |
Pact | 1. Tile Converter Converts 5 of the nearest Red tiles to Green and has a chance to generate enhanced tiles. If the active skill is ready in the last round, increase the tile-converting count by +1 this round. Preemptive:(CD: 2 Rounds) |
When a marked enemy dies, gain HP equal to 3% of the enemy’s Max HP and recovery effects. Up to 1 grid where the enemy is located is changed to an enhanced grid. | ATK: 2280 DEF: 750 HP: 5953 |
Sikare | 1. Tile Converter Deals 480.0% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Green. (CD: 5 Rounds) |
When Sikare attacks enemies for the first time, she reaps the soul of the target, dealing true damage equal to 80% ATK plus 5% of current HP to that enemy. | ATK: 2318 DEF: 734 HP: 6311 |
Louise | 2. 2x Chain Combo + Heal When used, a Forest Aurorian’s Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Forest Aurorians is equal to 85% of Louise’s ATK. (CD: 4 Rounds) |
When triggering Aurora Time, immediately recovers the team’s HP by 120% of Louise’s HP and increases her DEF by 100%. | ATK: 2304 DEF: 865 HP: 6836 |
Odi | 3. Debuff (Poison) Deals 400% damage to all enemies and inflicts Slow for 2 rounds and 2 stacks of Poison for 2 rounds. (CD: 4 Rounds) |
Normal Attacks can attack enemies on a diagonal grid and have a 70% chance of inflicting 1 stack of Poisoned for 2 rounds. | ATK: 2221 DEF: 751 HP: 5877 |
Robyn | 2. Hybrid Buff Deals 260.0% damage to 13 tiles in a diamond shape surrounding 1 selected tile. Converts 1 enemy tile to an enhanced tile. (CD: 3 Rounds) |
Increases all deployed members’ damage against enemies occupying Green grids by 9%. | ATK: 2561 DEF: 909 HP: 6992 |
Areia | 4. Damage + Immunity Controls a magic sword, increasing the unit’s ATK by 25% in this round. After this, decreases ATK and DEF by 50% for 1 round. The unit is immune to status effects that decrease ATK and DEF while the unit is controlling the magic sword to kill enemies. (CD: 2 Rounds) |
When controlling the magic sword, normal attacks deal 100% damage to the target behind the enemy. | ATK: 2318 DEF: 734 HP: 6311 |
Cuscuta | 3. Control + Damage Selects 1 enemy in a full-screen range and deals 400% damage to it. If the enemy occupies a single tile and can be knocked back, move it to the selected position within the range of attack. If a target that has a mark is killed, deals damage equal to 30% of Cuscuta’s ATK to enemies within 1 surrounding circle. (CD: 2 Rounds) |
After casting a Chain Combo or an Active Skill, if the target’s HP is lower than 30%, unleashes 1 more attack dealing 70% ATK damage. | ATK: 2318 DEF: 734 HP: 6311 |
Helpful Resources Alchemy Stars
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