Alchemy Stars 5-star Characters

This list includes 5-star characters of Alchemy Stars. The 5-star characters’ attributes, role, faction, etc. are listed below, so please refer to the table when checking or building a team in Alchemy Stars.

Check other character by rarity:

6-stars 5-stars 4-stars 3-stars
Full list of all Alchemy Stars characters.

5-Star Character Tier List

Ranking criteria:

  • The strongest is ranked based on the maximum ascension/awakening.
  • Characters that “strikes first” is prioritized.
Rank 5-star Characters
SS Maggie, Istvan, Faust, Kleken, Philyshy, Nemesis, Louise, Pact, Barton, Hydrad, Beverly, Sikare,
S Barbara, Vivian, Mia, Schwartz, Areia
A Regina, Corax, Vice, Noah, Keating, Robyn
B Leona, Dayna, Cuscuta, Odi

5-Star Character full list

Naroxel

5

Forest

Supporter

Independent

2720

983

8818

Allura

5

Water

Sniper

Umbraton

3160

1096

9363

Genevieve

5

Fire

Converter

True Order

7647

1027

3156

Bonacie

5

Lightning

Support

True Order

2896

1005

9041

Vice

5

Water

Sniper

Illumina

2369

773

6232

Vivian

5

Lightning

Sniper

Illumina

2255

829

7120

Robyn

5

Forest

Detonator

Umbraton

2561

909

6992

Odi

5

Forest

Support

Rediesel Wrench

2221

751

5877

Hydrad

5

Water

Support

Umbraton

2301

848

6725

Faust

5

Fire

Converter

True Order

2270

749

5954

Barbara

5

Fire

Support

Rediesel Wrench

2344

790

6423

Dayna

5

Lightning

Detonator

Umbraton

2350

789

6347

Istvan

5

Fire

Support

Umbraton

2424

834

6825

Louise

5

Forest

Support

Northland

2304

865

6836

Pact

5

Forest

Converter

True Order

2280

750

5953

Mia

5

Lightning

Sniper

Independent

2429

791

6226

Barton

5

Water

Converter

Illumina

2409

760

6137

Nemesis

5

Lightning

Converter

Illumina

2415

763

6223

Noah

5

Water

Support

Northland

2418

976

7221

Maggie

5

Fire

Converter

Rediesel Wrench

2311

764

6285

Philyshy

5

Water

Support

Illumina

2299

923

7242

Regina

5

Fire

Detonator

Rediesel Wrench

2307

794

6132

Schwartz

5

Lightning

Sniper

Lumopolis

2667

730

6950

Leona

5

Fire

Sniper

Umbraton

2488

866

6914

Keating

5

Lightning

Support

Lumopolis

2250

770

6185

Kleken

5

Water

Converter

Umbraton

2266

723

5801

Beverly

5

Lightning

Converter

Lumopolis

2318

734

6311

Areia

5

Forest

Detonator

Umbraton

2318

734

6311

Sikare

5

Forest

Converter

True Order

2318

734

6311

Cuscuta

5

Forest

Sniper

Umbraton

2318

734

6311

Corax

5

Water

Detonator

Umbraton

2318

734

6311

5-star Characters in Alchemy Stars

Fire

Full list of fire element characters.
Unit Active Skill Passive/Chain Stats
Faust 1. Tile Converter + Fear

Converts 5 nearest Yellow grids to Red and has a chance to generate enhanced grids. If the Active Skill is ready in the last round, increase the grid-converting count by 1 in this round.

Preemptive: (CD: 2 Rounds)
At the start of each round, enemies have a(n) 12% chance of being afflicted with Fright for 1 round. Triggers an explosion whenever killing a Frightened enemy, dealing 10% Max HP as damage to enemies within 1 surrounding circle. ATK: 2270
DEF: 74
HP: 5954
Maggie 1. Tile Converter

Deals 480.0% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Red.
(CD: 5 Rounds)
Increases Maggie’s Chain Combo damage by 5% after every 8 combos and reduces the combo-triggering grid count by 1. ATK: 2311
DEF: 764
HP: 6285
Istvan 2. 2x Chain Combo

When used, a Fire Aurorian’s Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Fire Aurorians is equal to 85% of Istvan’s ATK.

(CD: 4 Rounds)
After using a Chain Combo, reduces the ATK of enemies within 2 surrounding circles of the unit by 5% ATK: 2424
DEF: 834
HP: 6825
Red & Black 4. Pure Damage

Marks 1 tile. When the number of connected tiles reaches 1.5 times the number of tiles required to trigger a Chain Combo, casts the Chain Combo once at the marked location as well (increases the final damage of both Chain Combos by 30%).

Preemptive: (CD: 2 Rounds)
Normal attacks deal an extra 70% damage to enemies occupying Red tiles. ATK: 2751
DEF: 955
HP: 7281
Leona 3. Debuff (Burn)

Deals 90% damage 6 times to random enemies on the field. Launches 1 additional attack for each Fire tile within 12 adjacent tiles.
(CD: 3 Rounds)
Normal Attacks have a 50% chance to trigger 1 Red Dragon Attack that deals damage equal to 50% of Leona’s Normal Attack damage, and inflicts 1 stack of Burning for 2 rounds. ATK: 2488
DEF: 866
HP: 6914
Barbara 2. Debuff (Stun) + ATK buff

Deals 550.0% damage to all enemies and stuns all enemies on Red tiles. Enemies on other tiles have a 35% chance of being stunned.
(CD: 5 Rounds)
Increases all deployed members’ damage against enemies occupying Red grids by 9% ATK: 2344
DEF: 790
HP: 6423
Regina 3. AOE KnockbackThe Solar Storm explodes, dealing 380.0% damage to all enemies on the field and knocking enemies back.
(CD: 4 Rounds)
The closer the enemies are, the higher the damage of active skills and chain combos (up to 120%). A distance beyond 3 circles offers no damage bonuses. ATK: 2307DEF: 794 HP: 6132

Water

Full list of water element characters.
Unit Active Skill Passive/Chain Stats
Kleken 1. Tile Converter + Fear

Converts 5 nearest Green grids to Blue and has a chance to generate enhanced grids. If the Active Skill is ready in the last round, increase the grid-converting count by 1 in this round.

Preemptive: (CD: 2 Rounds)
After using a Chain Combo, inflicts Fright on 1 enemy with the lowest HP (below 80% HP) within 4 grids of it in a cross shape for 1 round. Killing a Frightened enemy has a 50% chance to inflict Fright on enemies within 4 grids of it in a cross shape. ATK: 2266
DEF: 723
HP: 5801
Barton 1. Tile Converter

Deals 480.0% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Blue.

(CD: 5 Rounds)
Normal attacks can now fire diagonally to deal 80% ATK damage and inflict 1 Firepower Mark that lasts 2 rounds. Barton’s attack deals an additional 10% damage to enemies with the mark. ATK: 2409
DEF: 760
HP: 6137
Hydrad 2. 2x Chain Combo

When used, a Water Aurorian’s Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Water Aurorians is equal to 85% of Hydrad’s ATK.

(CD: 4 Rounds)
Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal 100% of Hydrad’s ATK as true damage back to the target. Wolf Marks are not cleared at the end of the round. ATK: 2301
DEF: 848
HP: 6725
Phily-shy 3. Teleport + Heal

Teleports to any location and regenerates the team’s HP equal to 320% of Philyshy’s ATK. Grants Philyshy a Shield equal to 10% of her Max HP and increases Healing Factor by 70% for every enemy within 3 surrounding clusters of the target location.
(CD: 3 Rounds)
At the start of each round, the team recovers HP equal to 40% of Philyshy’s ATK and 4% of the HP lost by the team. For every 5% HP lost by the team, Philyshy’s ATK increases by 1%. ATK: 2299
DEF: 923
HP: 7242
Vice 4. Pure Damage

Deals 95% damage 6 times to random enemies on the field. Launches 1 additional attack for each Water tile in the 12 adjacent tiles around the unit.
(CD: 3 Rounds)
Vice gains 1 stack of Locking Mark whenever she deals damage.Each stack increases damage by 2% and Chain Combo damage by 4%. All stacks are cleared at the end of the round. ATK: 2369
DEF: 773
HP: 6232
Noah 4. Barrier + Heal

Gains 10% of Noah’s HP as Shield (up to 200%) for every Blue grid for 1 round. Using an Active Skill increases Noah’s DEF by 50% for 1 round.
(CD: 3 Rounds)
When the shield disappears, converts 30% of the remaining Shield to HP. Increases Noah’s DEF by 50% if a Shield already exists. ATK: 2418
DEF: 976
HP: 7221
Corax 3. Teleport + Damage

Teleports to any location and deals damage to enemies in a rectangle shape between the starting point and the destination. The smaller the rectangle, the higher the damage dealt, up to 440% damage.
(CD: 3 Rounds)
After casting a Chain Combo or an Active Skill, if the target’s HP is lower than 30%, unleashes 1 more attack dealing 70% ATK damage. ATK: 2318
DEF: 734
HP: 6311

Lightning

Full list of lightning element characters.
Unit Active Skill Passive/Chain Stats
Beverly 1. Tile Converter

Converts the 5 nearest Red tiles to Yellow with a chance to generate enhanced tiles. If the Active Skill is ready in the last round, increase the tile-converting count by +1 in this round.

Preemptive:(CD: 2 Rounds)
After casting a Chain Combo or an Active Skill, if the target’s HP is lower than 30%, unleashes 1 more attack dealing 70% ATK damage. ATK: 2318
DEF: 734
HP: 6311
Nemesis 1. Tile Converter

Deals 480% Damage to enemies in a cross shape to the maximum range and knocks enemies back.Converts grids in the area of attack to Yellow.
(CD: 5 Rounds)
Each Chain Combo hit grants 1 stack of Judgement Mark (2, if Active Skill). Each stack increases ATK and DEF by 4%. Retains 50% of the stacks at the end of the round. ATK: 2415
DEF: 763
HP: 6223
Vivian 2. Hybrid Buff

Deals 320.0% damage to all enemies. Converts 1 enemy tile to Yellow. All Thunder Aurorians’ Chain Combo triggering cost -1 for the round.
(CD: 3 Rounds)
Whenever Chain Combos deal damage to all enemies, Water, Thunder, and Illumina. Aurorians gain 6% of Vivian’s ATK as an ATK bonus for 2 rounds. ATK: 2255
DEF: 829
HP: 7120
Keating 2. Pull + ATK Buff

Generates a clone at any grid, which aggros all enemies and inflicts Slow on enemies with 4 stacks of marks for 2 rounds and inflicts Paralysis on enemies with 6 stacks of marks for 1 round.
(CD: 4 Rounds)
Killing enemies with Laughter Mark inflicts 1 additional stack to all remaining enemies. Each mark increases Thunder Aurorians’ Normal Attack damage by 1,8% ATK: 2250
DEF: 770
HP: 6185
Mia 4. Pure Damage

Deals 60.0% damage to all enemies on the screen. The lower the enemy’s HP, the higher the damage (damage increased up to 100%).
(CD: 2 Rounds)
Mia gains 1 stack of Soul upon killing an enemy with her Aurorian Active Skill, up to 5 stacks.Each stack unleashes a blast that deals 100% ATK damage and increases Mia’s Normal Attack by 3% and Chain Combo damage by 5%. ATK: 2429
DEF: 791
HP: 6226
Dayna 2. Hybrid Buff

Deals 260.0% damage to 13 tiles in a diamond shape surrounding 1 selected tile. Converts 1 enemy tile to Yellow.
(CD: 3 Rounds)
Increases all deployed members’ damage against enemies occupying Yellow grids by 9%. ATK: 2350
DEF: 789
HP: 6347
Sorla 4. Damage + DEF Buff

Deals 10.0% plus 10% of target’s current HP in damage to all enemies (killing all non-boss monsters under 10% HP). Damage dealt by Active Skill increases with Schwartz’s DEF, up to 5%.
(CD: 3 Rounds)
Increases Sorlan’s ATK and DEF by 12% for every Thunder or Lumopolis Aurorian deployed. ATK: 2667
DEF: 730
HP: 6950

Forest

Full list of forest element characters.
Unit Active skill Passive/Chain Stats
Pact 1. Tile Converter

Converts 5 of the nearest Red tiles to Green and has a chance to generate enhanced tiles. If the active skill is ready in the last round, increase the tile-converting count by +1 this round.

Preemptive:(CD: 2 Rounds)
When a marked enemy dies, gain HP equal to 3% of the enemy’s Max HP and recovery effects. Up to 1 grid where the enemy is located is changed to an enhanced grid. ATK: 2280
DEF: 750
HP: 5953
Sikare 1. Tile Converter

Deals 480.0% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Green.
(CD: 5 Rounds)
When Sikare attacks enemies for the first time, she reaps the soul of the target, dealing true damage equal to 80% ATK plus 5% of current HP to that enemy. ATK: 2318
DEF: 734
HP: 6311
Louise 2. 2x Chain Combo + Heal

When used, a Forest Aurorian’s Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Forest Aurorians is equal to 85% of Louise’s ATK.
(CD: 4 Rounds)
When triggering Aurora Time, immediately recovers the team’s HP by 120% of Louise’s HP and increases her DEF by 100%. ATK: 2304
DEF: 865
HP: 6836
Odi 3. Debuff (Poison)

Deals 400% damage to all enemies and inflicts Slow for 2 rounds and 2 stacks of Poison for 2 rounds.
(CD: 4 Rounds)
Normal Attacks can attack enemies on a diagonal grid and have a 70% chance of inflicting 1 stack of Poisoned for 2 rounds. ATK: 2221
DEF: 751
HP: 5877
Robyn 2. Hybrid Buff

Deals 260.0% damage to 13 tiles in a diamond shape surrounding 1 selected tile. Converts 1 enemy tile to an enhanced tile.
(CD: 3 Rounds)
Increases all deployed members’ damage against enemies occupying Green grids by 9%. ATK: 2561
DEF: 909
HP: 6992
Areia 4. Damage + Immunity

Controls a magic sword, increasing the unit’s ATK by 25% in this round. After this, decreases ATK and DEF by 50% for 1 round. The unit is immune to status effects that decrease ATK and DEF while the unit is controlling the magic sword to kill enemies.
(CD: 2 Rounds)
When controlling the magic sword, normal attacks deal 100% damage to the target behind the enemy. ATK: 2318
DEF: 734
HP: 6311
Cuscuta 3. Control + Damage

Selects 1 enemy in a full-screen range and deals 400% damage to it. If the enemy occupies a single tile and can be knocked back, move it to the selected position within the range of attack. If a target that has a mark is killed, deals damage equal to 30% of Cuscuta’s ATK to enemies within 1 surrounding circle.
(CD: 2 Rounds)
After casting a Chain Combo or an Active Skill, if the target’s HP is lower than 30%, unleashes 1 more attack dealing 70% ATK damage. ATK: 2318
DEF: 734
HP: 6311

Helpful Resources Alchemy Stars

Related articles:

Alchemy Stars Team Building Guide Alchemy Stars Reroll Guide
Alchemy Stars Lumo Crystals Alchemy Stars Recruitment Banner List & Schedule
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